- How to apply the zelda twilight princess hd texture pack how to#
- How to apply the zelda twilight princess hd texture pack mod#
whan is that for? for changeing the ending music? why? O_O (I don't even know how to use that MP3 in Dolphin. really for your help guysĮDIT: Oh! and I saw this in the same place I downloaded the textures "999 - Staff Roll (Ending Scenes).mp3". is it any posibility of "reinvert" it? (or to get Windescreen mode on the GC version, liking fine?)
How to apply the zelda twilight princess hd texture pack mod#
is it possible to use its textures? or is it any HD mod even better than the X (WiiU) version?įinally, Zelda TTP for Wii is inverted (i guess it is for the most of people being right handed, (i'm not). What about other games? are there more games with two versions (GC and Wii)? and what about Xenoblade Chronicles (Wii) and XBC-X (WiiU)?. So, it would be fine for me to preserve only the GC DDS version? (I think I'm gonna emulate that version, but Wii version is compatible with Wide screens, isn't it?. I asked about it, bacause I saw 4 diferent version in a project (It was Zelda TTP in fact), GC DDS, GC PNG, Wii DDS and Wii PNG. In general, I think the best texture pack for this game depends on what you want the games atmosphere to be, rather than a strict better/worse scale. Then, for Twilight Princess, I can use any version then. (01-14-2017, 05:17 AM) nursejoy Wrote: Hello I wanted to know what is the absolute best looking in terms of graphics Zelda Twilight Princess HD texture pack, as I see there are many and I do want the best looking one. It's not possible to use the texture of Xenoblade Chronicles X because that's a Wii U game. In the case of Twilight Princess, then yes, the vast majority of the textures are all the same. For Twilight Princess the texture are mostly cross compatible because they are both the same game, the only difference is that they are inverted but just in case, keep a copy of the texture of each version in case one of them fails to load a texture.
can I use a textures from the Wii version on a GameCube version and viceversa? If a game has two versions, Wii version and GC versión, for example. I believe DDS generally fares better, especially given their smaller file sizes. I don't really know anything about PGN and DDS textures versiones. can PNG version overload, or at least need more VRAM than the DDS version?. Does it change the performance of the game? I mean, for example, supposing DDS texture is a compressed format, can it have a low performance compared to PGN textures cause it has to uncompress it first or something like that?. Hello! As far as I know, DDS files retain just about the same quality as PNGs (the difference is basically unnoticeable), so the difference in size is just from the file format. I see DDS texture package are a lot smaller than PNG version, is there any diference when we use it for playing? I mean visual difference? or it is only because of the file format?